EdTech Incubator Events
Introduction to THE Studio in the ETI
Introduction to THE Studio is a basic workshop to help participants learn how to use THE Studio, a video and audio recording space located in the EdTech Incubator (ETI). Participants will be briefed on how to set up for a shoot, including lighting, camera placement, recording and file storage.
No prior knowledge of THE Studio or visual/audio recording is required. This training is a pre-requisite to booking THE Studio for the first time. All participants who successfully complete this workshop will subsequently have access to reserve THE Studio for future use.
To find out more about the capabilities of the THE Studio and read more about how this space is being used, please visit the THE Studio space webpage on the ETI Incubator website.
This workshop will be repeated on a monthly basis (check our calendar for future date as they become available).
Questions about the workshop? Email the ETI coordinator at mo.duncan@osumc.edu.
Learn more about the EdTech Incubator on the ETI's website at eti.osu.edu, or email eti@osumc.edu with general questions or ideas.
Registration
Register for the March workshop by visiting our online scheduling calendar.
Workshop Series: Introduction to 3D Modeling in Blender Session 2: Using Modifiers in Blender
This is a 6-week introductory workshop series on the basics of Blender. Registrants are encouraged to attend all six sessions in the series for best learner outcome, although it is possible to register for only specific sessions in the series. Please select which sessions you will be attending on the registration form.
In this 6-week workshop series, attendees will learn the basics of using Blender, a 3D modeling software. Attendees will build a blood vessel project from week to week, adding to concepts and skills taught in each session. Each session runs from noon to 1:30 p.m. Eastern Time.
Detailed descriptions of each session objectives are below:
Session 1, March 19: Blender Basics
Learn the basic controls of Blender and create a red blood cell that we will enhance in future sessions.
Session 2, March 26: Using Modifiers in Blender
Learn about some of the basic modifiers in Blender and create a blood vessel and additional red blood cells to our 3D modeling project.
REGISTER for Session 2, March 26: Using Modifiers in Blender
Session 3, April 9: Lights and Cameras Functionality in Blender
Add enhancements to your blood vessel project using colors, lights and cameras to produce a final image.
Session 4, April 16: Sculpting in Blender
Learn how to use sculpting vs. modifiers to create surface details for our blood vessel projects.
Session 5, April 23: Using Materials in Blender
Upgrade the look of your blood vessel project by enhancing surface textures. We will also cover very basic UV mapping.
Session 6, April 30: Finalizing, Rendering and Exporting Blender Models
It's your time to shine! You will create an additional cellular model of your choice to enhance your blood vessel environment (e.g., white blood cell, blockage, stent, etc.). Then finalize, render and export your final creation! We will discuss how final models can be used, including 3D printing, instructional design modules and other applications.
Photo Gallery
Check out our gallery of photos to see the latest happenings in the EdTech Incubator. Complete our online contact form if you'd like to learn more about opportunities to reserve ETI tech zones for your Ohio State course or group.
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